LERF: Language Embedded Radiance Fields
TL;DR LERF distills multi-scale CLIP embeddings into a NeRF, so a scene captured with a phone can be queried with free-form text and returns 3D relevancy maps in real time. It localizes 80.3% of 72 long-tail objects across 5 scenes, against 54.8% for OWL-ViT and 18.0% for LSeg distilled into 3D.
What they do
A NeRF captures how a scene looks but not what is in it. LERF trains a language field alongside the NeRF, supervised by CLIP embeddings of image crops. A user can then type any query, from “yellow” and “electricity” to “jake from adventure time”, and get a 3D relevancy map. There are no region proposals or masks, and CLIP is not fine-tuned on a segmentation dataset.
How it works
- A field over volumes. CLIP embeds whole crops, not pixels, so the field takes a position plus a physical scale (the side of a cube) and outputs a 512-d CLIP vector. Along a ray the scale grows with distance; embeddings are averaged with the NeRF rendering weights and normalized.
- Multi-scale supervision. For every training view a pyramid of CLIP crop embeddings (7 scales, 50% overlap) is precomputed. Each rendered ray is pulled toward the interpolated crop embedding by a cosine-similarity loss.
- DINO regularization. A DINO head that shares the language hashgrid smooths patchy relevancy maps. Language and DINO gradients do not change the NeRF’s color or density.
- Querying. Relevancy compares the rendered embedding with the query against canonical phrases (“object”, “things”, “stuff”, “texture”). Each query uses the best of 30 scales between 0 and 2 m. Training takes 45 minutes (30k steps) on an A100 in Nerfstudio.
Results
- Tested on 13 hand-held iPhone scenes, including a kitchen, a grocery store and a bookstore.
- Localization of 72 objects across 5 scenes: LERF 80.3%, OWL-ViT on rendered views 54.8%, LSeg distilled into 3D 18.0%. OWL-ViT does better on the ramen scene (92.5% vs 62.5%).
- Existence detection: LSeg in 3D is close to LERF on COCO labels but falls well behind on long-tail labels.
- Removing DINO, or training at a single 15% crop scale, visibly degrades the relevancy maps.
Limitations
LERF inherits CLIP’s bag-of-words behavior (“not red” is similar to “red”), weak spatial reasoning and false positives on look-alikes. It needs calibrated, NeRF-quality captures. Floaters and reflective or transparent objects corrupt the embeddings, and objects flush against surfaces blur into their surroundings. Each query uses a single scale, which fails for queries like “table” that need several.
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Abstract
Humans describe the physical world using natural language to refer to specific 3D locations based on a vast range of properties: visual appearance, semantics, abstract associations, or actionable affordances. In this work we propose Language Embedded Radiance Fields (LERFs), a method for grounding language embeddings from off-the-shelf models like CLIP into NeRF, which enable these types of open-ended language queries in 3D. LERF learns a dense, multi-scale language field inside NeRF by volume rendering CLIP embeddings along training rays, supervising these embeddings across training views to provide multi-view consistency and smooth the underlying language field. After optimization, LERF can extract 3D relevancy maps for a broad range of language prompts interactively in real-time, which has potential use cases in robotics, understanding vision-language models, and interacting with 3D scenes. LERF enables pixel-aligned, zero-shot queries on the distilled 3D CLIP embeddings without relying on region proposals or masks, supporting long-tail open-vocabulary queries hierarchically across the volume. The project website can be found at https://lerf.io .
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