Matt Strong
CS PhD student in Robotics and AI, Stanford University · NSF Graduate Research Fellow

I’m a PhD student in Computer Science at Stanford, advised by Monroe Kennedy and Jeannette Bohg. I work on data-efficient 3D vision and tactile sensing for robotics and on vision-only autonomous driving, funded by the NSF Graduate Research Fellowship.
Before Stanford, I was a software engineer at Microsoft. As an undergrad at CU Boulder, I did research in the HIRO group with Alessandro Roncone and the SBS lab with Wangda Zuo. I also received the Stanford Centennial Teaching Award (spotlight).
Selected Work
Real2Sem2Real: 3D Semantic Augmentations for Robot Learning from a Single Human RGB Demonstration
In submission
Turns one human RGB video into thousands of robot demonstrations across a whole object category.
VisTacAlign: Co-Training Dexterous Policies on Tactile Human and Robot Demonstrations
arXiv 2026
Co-trains dexterous policies on human and robot demonstrations by aligning vision, hand motion and touch.
J-PARSE: Jacobian-based Projection Algorithm for Resolving Singularities Effectively in Inverse Kinematic Control of Serial Manipulators
T-RO 2026
Smooth inverse kinematics near singularities, so manipulators can use more of their workspace in servoing, teleoperation and learning.
Learning to Drive is a Free Gift: Large-Scale Label-Free Autonomy Pretraining from Unposed In-The-Wild Videos
CVPR 2026
Pretrains a driving model on unlabeled, unposed videos, reaching state-of-the-art planning from a single front camera.
TensorTouch: Calibration of Tactile Sensors for High Resolution Stress Tensor and Deformation for Dexterous Manipulation
T-RO 2026
Calibrates optical tactile sensors to estimate stress tensors, deformation and force at pixel resolution.
DexFruit: Dexterous Manipulation and Gaussian Splatting Inspection of Fruit
RA-L 2025
Gentle robotic handling of fragile fruit with optical tactile sensing, plus 3D damage inspection with Gaussian splats.
Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting
ICRA 2025 Oral
Chooses where to look and touch next to train few-shot Gaussian splats, guided by FisherRF.
Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting
IROS 2024 Oral
Combines vision and touch to build Gaussian splats of hard scenes: few views, mirrors, transparent objects.